What do you need to transmit data from PC to PC-1600
1. Audioprogram:| Windows: | Audacity |
| Mac OS X: | Audacity |
| PC / Mac: | Line Out |
| PC 1600: | Ear Input Kassetteninterface |
| Sharp CE-1600P, CE-162E | |
| PC-1600: | CLOAD (start program) or |
| COPY"CAS:" TO "S1:oderS2:oderX: Name.ext" (copy program on Ramdisk or Floppy Disk) |
| 17UND4.bas | Pack of cards. |
| ADLER.bas | Cube play with coins. |
| ATLANTIS.bas | Actiongame. |
| AUS49.bas | The Lotto tip. |
| BAJUWARE.bas | Bayowaren invasion. Caution of measure jugs and boots fly by the area. |
| BAJUWARE.txt | Description of the play BAJUWARE.bas |
| BJ-DOKUM.BAS | Description of Black Jack to Plot on CE-1600P. |
| BLACKJAK.bas | The professional coach in things to play learn Black Jack. |
| CHICAGO.bas | Well-known cube play. |
| CRECA.bas | Creature Castle Textadventure initialization program. Needs CRECA1.bas |
| CRECA1.bas | Heard too CRECA.bas |
| DEFENDER.bas | Actiongame. |
| DERBY.bas | Horse-run with 3 horses. |
| DRACHEN.bas | Diagram / Textadventure. Super! |
| ENTERPRI.bas | Spaceship landing on planets. |
| FLUGSIMU.bas | Air passage over the world. |
| HANGMAN1.bas | Word guessing game against the computer. |
| HANGMAN2.bas | Hanging Tree. |
| HANGMAN3.BAS | Another word guessing game against the computer. |
| HANOY.bas | Admits under the towers of Hanoy. Strategy play. |
| HELON.bas | Actiongame with helicopter. |
| HIRNI.bas | Superhirnwariante. |
| HOFUSHER.bas | Hous OF of usher Textadventure. |
| JACKPOT.BAS | Luck play machine simulation. |
| JAEGER90.bas | Flight simulator. |
| KATRICK.bas | One must note a card and the program tries her to guess. |
| KOBOLD.bas | A small Kobold on the display can be moved with keys. |
| LABY.bas | Labyrint game in 2 levels. |
| LUEBECK.bas | Commercial simulation play. |
| MASON.bas | Skill play. |
| MASTER.bas | Master Mind for the Sharp. |
| MEER.BAS | Grafikadventure. ( Required 80 kbytes ram ). |
| MERKER.BAS | Quizgame. |
| MONOPOLY.BAS | The populary game of money. |
| MUEHLE.bas | The PC-1600 as playing field for 2 fellow players. |
| NIMM.bas | Matches pull against computer who the latter pull have won. Strategy play. |
| NR-CLAP.bas | Number rates skill play. |
| OLYMP.bas | A play in several Diziplinen. Speed and reaction are in demand. |
| PAC MAN.bas | Grainseater in the Lapyrint against a spirit. |
| PHARAO.bas | Textadventure. |
| PLAN.BAS | Plot a map for monopoly at CE-1600P. |
| POLIZIST.bas | Number-describe notice. |
| RAUMBAS.bas | Landing of a spaceship with point valuation. |
| RAUMSCHI.bas | Landing on four planets. |
| S-UHR.BAS | Clock for Chess. |
| SCHIEBER.bas | 16 fields to be shifted must result in to it a correct Gesammtbild. |
| SCHIFFEV.bas | Ships sink. |
| SCHNELLB.bas | Man must throw mines off with his boat. |
| SECHSER.bas | Cube play against the computer. |
| SENSO.bas | Play in that a tone sequence to be after-played must. |
| SHEBATE.bas | Version wins 4 against the computer. |
| SHOFBRD.bas | Helicopter simulation over the FRG |
| SHOOTER.bas | Pistol-shoot at point. |
| SLOT.bas | Luck play machine simulation. |
| SOLITAER.bas | Board play of the same name with which one stones skip must. |
| SOLITAER.txt | Description of SOLITAER.bas |
| SOLITAIR.bas | Board play. |
| SPACE.bas | Landing of a spaceship. |
| SPLAT.bas | Jump and run play with 4 levels. Needed SPLATMLC.bas for running. |
| SPLATMLC.bas | Machine code for SPLAT.bas Muss to be first started. |
| SPUKSCHL.BAS | Grafikadventure. ( Required 80 kbytes ram ). |
| STARWAR.bas | A PC-1500 conversion of the Ballerspiels. |
| STARWAR2.bas | Spaceship firing play. |
| STRASSE.bas | Cube play against the computer. |
| SUPERHIR.bas | Guessed of Farpkombinationen. |
| TARGET.bas | An arrow must be shot into a target. |
| TETRIS.bas | Well-known play of the same name for the PC-1600. |
| TRON.bas | Play of the same name in former times on home computers. |
| UNIVERSU.bas | Takeoff and landings of rockets. |
| VIERGEW.bas | Four wins however only for 2 fellow players. |